Archive | May, 2013

Mechanic Miner and A Puzzling Present

31 May

These are a couple of videos showing some mechanics “discovered” Mechanic Miner, an evolutionary system for discovering simple two-state game mechanics for puzzle platform games.
The system has been presented the EvoGAMES 2013 in Viena, more info can be found in the paper and on http://www.gamesbyangelina.org.

 

Special issue of Evolutionary Intelligence focused on games

2 May

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Do you apply bioinspired techniques to games? Specially evolutionary algorithms? Submit a paper with your work to the Special Issue of Evolutionary Intelligence focused on games.

Anything related to games is valid, provided evolutionary techniques (or, in general, bioinspired techniques):

  • Level design
  • NPC design
  • Learning in games
  • Behaviour mining
  • Puzzle solving

Please check the dates: the deadline for submission is June 8h, 2013, the notification of acceptance/revision/rejection will be given by July 10th, 2013 and the final manuscript submission date is August 1st, 2013.
The articles must be submitted via the journal submission page: http://www.editorialmanager.com/evin/.
Please refer to this page: http://www.springer.com/engineering/computational+intelligence+and+complexity/journal/12065?detailsPage=pltci_1060534 about instructions for authors.